
Other possible picks include XIII – Lost & Found Painting and V – Chaos in the Dark Night as these will boost your Runetracer.Īll other items can be picked as you’d like, though I particularly recommend the Knife with XVI-Slash, because it’s a damage machine if you can keep it aimed at Death. XI – Waltz of Pearls isn’t a bad idea either, since the Magic Wand naturally synergizes with the Empty Tome. You’re going to want XVI – Slash if you can get it. You don’t want Iron Blue Will for the same reason. The Fire Rod, Lightning Ring, and Axe are all no-go because they hit unpredictably, and can aggro additional Deaths (one spawns per minute after minute 30) which you absolutely do not want. This is also why we don’t want Song of Mana, because it needs Skull O’Maniac to evolve and there are better damage options than the un-evolved Song. The reasons for some of these are obvious: Death has over 655,000 health per level you have, and we don’t want Curse to make that any higher. These items should all be not picked or banished if the opportunity arises: These are required both for the achievement and for killing Death. Once you grab the red gem, you will level up anywhere from 70 to 80 times, and now it’s time to start building your items. It’s okay if you pick up a couple of treasure chests on the way, you’ll likely need to due to how they’ll be clustered underneath you. As soon as they do, you will want to start moving toward the red gem. Building ItemsĪs soon as the 30-minute mark pops up, all the enemies on screen will disappear. Now you simply need to wait until the game hits the 30-minute mark. By the end of your run, you will have around 10,000 to 15,000 kills worth of experience in that one gem. The game has a hard limit on how many gems can be on screen, and when that limit is hit, it starts compressing them into a single gem. The red gem is important because that’s where all the experience is going. Sometimes the gem won’t spawn due to spawning off-screen: if you don’t see it by the 3 minute mark, reset. The red gem will usually appear around the 1:30 to 2 minute mark, and will be the furthest gem on the screen from you. Once you’ve got the right positioning, you’ll need to locate the red gem.

This is okay, provided you don’t level up – the only reason this glitch works is because you’re staying at level 2 for the entire run. It’s possible that you might pick up a couple of gems due to RNG. You’ll know if it works when your Runetracer gets stuck between you and the stool below you. Your position should look something like this. Once you’ve gotten the Runetracer, it’s time to position yourself. Once you’ve gotten the Runetracer to pop up, pause and read the next section. If you still don’t get it, restart the level until you do. For the glitch method to work, you will need to get a Runetracer as your first picked up weapon. Ideally, you’ll have all of the other Randomazzo arcana unlocked before you do this, but the important ones are going to be IV – Awake and XVI – Slash which are unlocked by reaching level 99 with Krochi and Lama, respectively. Select Inlaid Library, and make sure Hurry mode is off if you have it unlocked.

Ideally, you have enough gold to buy all of the powerups except Skip, Magnet, Growth, and Curse.

If you have the Randomazzo (which you need for the achievement) you’ve probably already done this, but if not, pay the gold and unlock her.įirst, you’re going to want to refund all of your powerups and buy them again. First, you’ll need to unlock Suor Clerici.

The glitch setup for getting this achievement is as follows. This guide will go over the easier route, which requires minimal unlocks but is probably a glitch. There are two ways to do it, one of which is far more involved than the other. If you don’t know about unlocking Red Death, the requirements for the Disco of Gold achievement may seem nigh impossible.
